Remember the thrill of enchanting your favorite items back in the day? A few scrolls and a bit of luck could transform an ordinary item into something extraordinary—unless, of course, you were dealing with Mage Weapons. Those enchantments often led to more frustration than success!
Fast forward to today, and the enchanting system has evolved with the introduction of the LUC factor. This new element influences your enchanting outcomes, but not compounding. Typically, LUC is derived from high-end, rare, or even some nostalgic items that are no longer available. Dive into the enchanting world and discover how LUC can change your game!
Here is a complete List:
LUC from Dyes 15
Virtual Points on Stats 3
Ability Points on Oracle with LUC 4
Honey Beer 3
LUC Potion 5
Lady Luck (Aden/Giran Church) 1-3 ( depending on proc)
Homunculus:
Red Luminous Popo 8 or Green Popo 5
Every Green Homunculus 2
Accessories:
Dragon ring +3 (or better) Luc 3
Dragon Earring +3 (or better) Luc 3
Dargon Necklace +3 (or better) Luc 3
(*most God Accessories Luc 3)
Ruler of authority/turth seeker-> Luc 2
Dragon leather shirt +5-> Luc 6 (or +10 for 7 Luc)
Luc Circlet ( the old hair accessory and it has to be a 1slot item) or Wings lv4, Luc 3
Radiant circlet Luc 2
Venir 24 Luc 3 (or Soul Talisman Luc 4)
Kaliel’s Bracelt Luc 1
Greater / Top Artifact Book lv 3 Luc 2 ( you need to have full artifacts as well)
Fate passive (from Exalted Quest) Luc 3
Nevit Cloak 3 or Exalted Cloak 1
Instanity Luc 2 (or Heavnly Talisman Luc 3)
Armor Set +10 Luc 1
Greater emerald Luc 3
Top grade Brooch Luc 2
Dimensional Bracelet Luc 5 ( for those that did the dungeon in the past)
Super advance bracelet Luc 1
Anakim Holy Barrier Luc 1
Dwarf Racial Luc 3
Fortune Seeker Class Specific Luc 3
Unless you’ve amassed over 100 LUC, I’d advise against enchanting anything. The success rates are already quite low, and unless you’re feeling particularly lucky, it’s a risky gamble. So, weigh your options carefully and decide if you’re ready to take the plunge into the enchanting world!